Using a Fuzzy Friend, students will be introduced to algorithmic thinking and following sequential steps.
Learn to code both images and sounds to create a learning artifact students can wear!
Learn to code with sounds that indicate the titling position of a wearable device.
Learn how to write alternate code to yield the same results in your program and explore the value of being able to provide multiple solutions to a problem.
Learn how to write code that creates different images based on Code Cube’s™ position.
Learn how to use a new type of block in Scratch and build on the skills learned in the Animate Your Name lesson.
Introduce students to simple algorithms using a small number of blocks in Scratch.
Learn how to make the Code Cube™ display multiple images.
Introduce students to Code Cube™ and learn how to code it to create an image.
Learn about the problem of bycatch and prototype a solution using micro:bit.
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