Robotics
Grab-and-Go Lessons

Coding & Robotics

Discover coding and computer science through robotics and unplugged activities.

New “Basic Skills” Computational Thinking Unplugged

Students will explore and practice the four key computational thinking skills and connect those skills to their future-ready toolbox.

Lesson 95 min Grades 9-12 Resource by:

Coding C.H.O.M.P.

This lesson introduces students to coding while connecting cause–effect thinking with prior knowledge about healthy food choices.

Lesson 50 min Grades 3-6 Resource by:

Let’s Clean!

Students will use design thinking and computational thinking to complete the task of cleaning a room.

Lesson 65 min Grades K-2 Resource by:

Fuzzy Friend Speaks: Empathy and Coding

Using a Fuzzy Friend, students will be introduced to algorithmic thinking and following sequential steps.

Lesson 45 min Grades K-2 Resource by:

Sound Off

Learn to code both images and sounds to create a learning artifact students can wear!

Lesson 60 min Grades 3-12 Resource by:

The Server’s Tray

Learn to code with sounds that indicate the titling position of a wearable device.

Lesson 60 min Grades 3-12 Resource by:

Turn That Frown Upside Down

Learn how to write alternate code to yield the same results in your program and explore the value of being able to provide multiple solutions to a problem.

Lesson 60 min Grades 3-12 Resource by:

Rock, Paper, Scissors

Learn how to write code that creates different images based on Code Cube’s™ position.

Lesson 60 min Grades 3-12 Resource by:

Interactive Collage

Learn how to use a new type of block in Scratch and build on the skills learned in the Animate Your Name lesson.

Lesson 25 min Grades 3-5 Resource by:

Animate Your Name

Introduce students to simple algorithms using a small number of blocks in Scratch.

Lesson 25 min Grades 3-5 Resource by:

Changing Lights

Learn how to make the Code Cube™ display multiple images.

Lesson 15 min Grades 3-12 Resource by:

Turning on the Lights

Introduce students to Code Cube™ and learn how to code it to create an image.

Lesson 15 min Grades 3-12 Resource by:

Saving Sea Creatures: Light-up Fishing Nets

Learn about the problem of bycatch and prototype a solution using micro:bit.

Lesson 60 min Grades 3-12 Resource by:

Emotion Badge

Code a micro:bit simulator to create an emotion badge to share with the world how you are feeling behind your mask.

Lesson 30 min Grades 3-12 Resource by:

Minecraft Hour of Code: AI for Good

Use Artificial Intelligence to save a village in the Minecraft universe through this introduction to coding.

Lesson 90 min Grades 3-12 Resource by: